Výpis animací |
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Je zde výpis jen pár animací na ostatní se můžete podívat u každé postavy přes program Mdlv2. | |
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Ochranka - monster_barney | |
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· almost –
umře na podlaze zatímco sáhne pro medkit · almostidle – wounded on floor reaching for medkit · assassinated – gets killed by assassin's bullet · barneyfall – falls four stories with the bullsquid · barneyfallidle – guard and bullsquid idle until triggered to fall · Barn_hiding – hides under desk · Barney_dragvent – getts dragged into a low vent opening · Barn_wave – waves at player to warn them · beat_grunt – stands over a body and points forward · beat_grunt_idle –s tands over grunt · c1a3a_emerge – emerges from the vent after killing zombie · c1a3a_ventb – getting pulled through the vent by a zombie · c3a2_draw – draws pistol and then puts it back in holster · Cower_sit – squatting down, looking afraid · Cower_stand – standing, looking around nervous · Dying_barney – dying guard motions towards the vents · halting_player – standing at attention, halts player · haul_barney – zombie hauls a dead guard around · Idle1 · Idle2 · Idle3 · Idle4 · intropush – stiskne tlačítka zatímco stojí · locked_door – pokusí se otevřít zamčené dveře · retina – použije sítnicový snímač · standing_idle – stojí v pozoru · standing_looking – stojí v pozoru a rozhlíží se · standing_idle – pohov a stojí na místě · trackswitch – pulls lever to change the traintracks · unlatch – unlatches a door while standing · Woundwalk – walks with a bad limp |
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Vědci - monster_scientist | |
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· beatdoor – tluče do dveří nebo okna · buysoda – pokusí se koupit sodovku pak udeří do stroje · C1a0_catwalkidle – balancuje na nestabilním molu · C1a0_catwalk – spadne z mola, které se zlomí · ceiling_dangle – gets pulled up into the ceiling tiles · checktie – urovná jeho vázanku · Coffee – sitting down with hands on coffee cup · cowering_in_corner – krčí se, sedí na podlaze a kroutí hlavou · Cprscientist – dává první pomoc · Cprscientistrevive – pomáhá stráži vstát poté, co ho oživil · Crawlwindow – crawls through a window · Deskidle – leans on desk · divewindow – dives through window then gets up to run away · Franticbutton – races to shut off an event (pre-disaster) · Handrailidle – leans on handrail · Handrail – turns from handrail to look at something · Haulscientist – zombie hauls the body of a dead scientist around · headcrabbed – pushes file cabinet on headcrab, then gets headcrabbed from behind · ickyjump_sci – icthyosaur jumps up and knocks scientist off catwalk · Idle1 – důvtipný · Idle3 – podívá se nahoru · Idle4 – podívá se dolu · Idle5 – podívá se doprava · Idle6 – podívá se doleva · Idle7 – změní pozici · Idewall – standing next to wall before the "scientist_gets_pulled" sequence · locked_door –- zkouší se dostat skrz zamčené dveře · lookwindow – looks through window · no – shakes head no · pondering – studuje zdi · pondering2 – studuje zdi · pondering3 – studuje zdi · pulldoor – tries pulling on a locked door · push_button – presses a waist-high button in front of him · scientist_gets_pulled – je táhnut do zdi zombií · Startle – poleká a otočí se doleva · Studycart – studies pushcart · tieshoe – props foot up on bench to tie shoe · Tentacle_grab – gets grabbed by tentacle that busts through window · unlock_door – odemkne dveře pro hráče · Ventpull1 – gets pulled into vent, legs first · Ventpull2 – tries to save other scientist from being pulled into vent · Ventpullidle1 – idle animation for ventpull1 · Ventpullidle2 – idle animation for ventpull2 · wave – mává na hráče · Writeboard – writes on the whiteboard · yes – shakes head yes |
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Bullsquid - monster_bullchicken | |
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· Bulljump – skočí na záda vědce · Draggruntidle – readies to drag a human grunt through a hole · Draggrunt – drags a grunt through a hole · squidfallidle – guard and bullsquid idle until triggered to fall · squidfall – guard and bullsquid fall four stories |
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Human Grunt - monster_human_grunt | |
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· Bustwall – dead grunt gets thrown through wall · Converse1 – talks casually to another grunt · Converse2 – talks casually to another grunt · Divecover – dives out of the way · Diveaside_idle – prepares to dive out of the way · Diveaside – dives out of the way · Dragholdidle – dead grunt is about to be dragged into hole by bullsquid · Draghole – gets dragged into hole by bullsquid · Hoprail – hops over rail · Idle1 · Idle2 · kneeldive_idle – prepares to dive out of the way · kneeldive – dives out of the way · pipetoss – hodí bombou · plunger – hits plunger to blow something up · Startleleft – quickly turns to face his left · Startleright – quickly turns to face his right · trackwave – stands in middle of track and waves · trackdive – second part to trackwave, dives out of the way of train |
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Zombie - monster_zombie | |
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· Busting_through_wall – busts through wall and lands flat on face · Bust_window – launches through window · Getup – gets up from flat on his face · Falling – falling loop animation · Freak – sits in chair spazzing out · Freakdie – dies in chair · Haulzombie – hauls dead bodies down a corridor · Kick_punch_wall · Slideidle – has just been shot and is about to slump against wall · Slidewall – hits wall and slides down after being shot · Soda – messes with the soda machine then hits it · Stand_up – gets up after bursting through window · Vent_c1a3a – pulls guard through a vent, then swings him into a switch · Zombie_pull_scientist – pulls scientist through wall |
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